Wiki entry

Loot

Definition

Loot is any run value you collect and try to extract with. Good loot decisions depend on risk, route length, and extraction timing.

Use cases

This Wiki page gives a practical definition, player use cases, related guides, and source freshness notes for one SAND category. It does not publish unsourced stat tables or thin entity pages.

  • Loot categories
  • Risk
  • Safer route thinking

Last updated: July 5, 2026. This page is maintained from public game information, patch notes, community observations, and hands-on guide review. Early Access mechanics can change, so check the Updates page when a guide feels out of date.